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Member Since 18 Jan 2013
Offline Last Active Mar 15 2013 05:15 PM

Posts I've Made

In Topic: pseudocode!

25 February 2013 - 07:57 PM

Thanks for the feedback. Seems there are many ways to use Pseudocode and I understand it now.

In Topic: Where to go to learn 3D modeling...complete beginner

22 February 2013 - 04:45 PM



Absolute Beginners Blender 3D tutorials


I watched some of his videos and recommend watching doing these tutorials before buying a book.


These tutorials will get you used to the interface and viewing in 3D space.

In Topic: Recommendations of A Langauge

22 February 2013 - 04:23 PM

C++ has an advantage of programming for almost any system and saving memory but programming times can be a lot longer.


Python I have no idea as I've never used that style yet.


I would stick with HTML 5 and JAVA if its a small goal your looking for if you really enjoy making games then move up to C# and/or C++.


In the end its about the "style" and not the language you write it in.

In Topic: Starting a web presence...

19 February 2013 - 09:05 PM

I would go with the wordpress page. You can also use Facebook or any other blogging web site.Most of them are registered with major search engines so people can find you. No need to really stress about it smile.png.

In Topic: C++ Books

19 February 2013 - 10:55 AM

You will be into graphics next correct me if i'm wrong.


The 2nd book I have choose is "Starting out with games & Graphics in c++ (2nd Edition)" by Tony Gaddis.


Why I choosing this book is to review what I learned from "C++ through Game Programming" and go into graphics. It has a small section for videos etc. and answers to most of the questions online like a mini classroom. The First half of the book is same as "C++ through Game Programming" and 2nd half is programming with graphics. displaying graphics and alpha channels, x and o game, a flying bird that drops eggs into a basket, a 3rd person game that makes a toon walk around a map with tile programming and a space invaders type game.


The Library books sound interesting as well. But I'm going to wait to do graphics first.


Hope this helps!


----Kinda a late post---


I forgot to add but after I finish "C++ through Game Programming" I'm going to try and make a mini text game using my old dungeons and dragons books for the rules 3 books that I do own are Player's hand book, Monster manual and Dungeon master guide. I'm sure there are many other types of paperback games out there and it would be interesting to make a small adventure.


I'm sure most of us would agree to apply the skills we learned to make a mini text based game.