Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 19 Jan 2013
Offline Last Active Jun 14 2015 09:38 PM

Posts I've Made

In Topic: Project: Alter Ego [{( _-~= Update =~-_ )}]

04 March 2013 - 01:33 PM

Heh, Thank you.. Have we met else where?

In Topic: GameDev.net 2013! What do you want to see from the site?

17 February 2013 - 04:57 AM

An update on the vote system.

Specifically, I'd like to see who down/up votes my post/topics so I can respond accordingly.

It'd help to know who agrees with you and who disagrees.

It may start more fights but I feel you shouldn't be protected by the website. If you wanna talk smack, you should be held accountable.

Basically, I just want there to be an option to vote anonymously or publicly.

In Topic: Official GameDev.net App

17 February 2013 - 04:31 AM

So, the list of people I need has grown to 3?

A designer (myself). I'm not required, but us designers tends to be good visionaries/team coordinators.

Programmer (Sir Dan Mayor).

And now:

An admin with access to the "API" who is willing to help our project (any takers? Lol)..

To add to the OP:

So all in all I would say that Game Dev should explore the mobile app idea, but until they do perhaps you should look into correcting the issues that are preventing you from logging in. Game Dev persists log in credentials and sessions through cookies, if your mobile device is attempting to store a login session with a cookie it is entirely possible that the Game Dev server is actively refusing you at another location if your IP changes. (This is actually a good safety design that stops quite a bit of "session hijacking" hack attempts). This may be very difficult to work around on a mobile device and the simplest fix is log out before you move to a new location and while you are physically in motion stay logged out until you need to be logged in. At which point, stop moving, log in, do your thing, log out and get back in motion. Set Game Dev NOT to keep you logged in, and clear your internet cache / cookies regularly and it should get better for you.

@Sir Dan Mayor: I realized the problem only happens with my chrome browser. Its still something to address during the debug phase though.

@Michael: I have a list of issues to address in reference to mobile access. My phrasing/wording was poor, it its ONE of the main problems. Seems to be a simpler one which boils down to browser compatibility. Something Dan seems to be well prepared for :-)

In Topic: Official GameDev.net App

15 February 2013 - 01:06 PM

One simple (enough) goal: To facilitate/streamline productivity while accessing GameDev.net through a mobile setting, for free.

In Topic: Project: Alter Ego - An introduction.

15 February 2013 - 08:12 AM

I recently reread alot of my replies on this topic and realized something. I spent a whole lot of energy defending my perspectives and beliefs as a person. From now on I won't be answering anything that doesn't pertain to a topic/concept/design.

Attack my work all you want and I'll defend it till the last inch.

However, I won't defend my stand as a designer or person from here on out.