A backend physics programmer definitely sounds like what I'd want work in as this has a large effect on game mechanics. I'm almost taking an AI class and we're about to cover Machine learning so maybe if that's interesting I may experiment with that.
What kind of projects could I do with a backend physics programmer as a goal though? I imagine I'd also have to create games from scratch to test out the physics I make so where would I start in getting experience with this?

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