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Member Since 23 Jan 2013
Offline Last Active Jan 29 2013 02:30 PM

Topics I've Started

How to automatically load textures associated with a 3D model

23 January 2013 - 01:35 PM


I'm trying to figure out how to automatically load textures (associated with a 3D model) into XNA without having to load them manually (like BasiEffect does for example, you just need to load the model).

Now, I can't use the BasicEffect class because I'm using a custom effect to draw the models, so how can I proceed with this? Do I have to make a Custom content processor or what? Thanks.