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10 February 2013 - 12:51 AM
06 February 2013 - 08:19 AM
thanks, works great.
04 February 2013 - 05:01 AM
28 January 2013 - 06:38 AM
oops... i posted the wrong answer i think
28 January 2013 - 05:40 AM
Positions need to be rotated 90 degrees around the x-axis, and mirrored/scaled along the z-axis (depending on whether you use a left- or right handed coordinate system).
Thanks, that was indeed my problem. All I had to do was create the rotation/scale matrix and apply it to all the vertices on export and also turn my indices for each triangle backward
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