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Helixirr

Member Since 27 Jan 2013
Offline Last Active May 07 2013 02:46 AM

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+1Logged inApr 16 2013 12:04 PM
+1Logged inApr 14 2013 07:10 AM
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+1Logged inMar 19 2013 01:57 PM
+3Norman Barrows followed your topic "Separating game logic from the game engine itself - data representation and connection"Mar 15 2013 09:35 AM
+3Separating game logic from the game engine itself - data representation and connectionMar 11 2013 04:59 PM
+1Voted up c++ Entity system- please try help if you understand entity systemsMar 11 2013 02:17 PM
+1Logged inMar 11 2013 02:10 PM
+1Voted up Why is this returning 0xfeefeee?Feb 19 2013 06:35 AM
+1Logged inFeb 19 2013 06:28 AM
+1Logged inFeb 17 2013 04:04 AM
+1Logged inFeb 14 2013 08:44 AM
+1Voted up Game programming - Using vectors called forward, left/right and upFeb 13 2013 01:52 PM
+3Servant of the Lord followed your topic "Game programming - Using vectors called forward, left/right and up"Feb 13 2013 11:46 AM
+1Logged inFeb 13 2013 09:25 AM
+1Voted up Good habits for game developmentFeb 08 2013 07:58 AM
+1Logged inFeb 08 2013 07:51 AM
+1Voted up An entity class in a game - contentsFeb 07 2013 02:27 AM
+1Voted up An entity class in a game - contentsFeb 07 2013 02:27 AM
+1Logged inFeb 07 2013 02:06 AM
+1Logged inFeb 06 2013 03:32 PM
+1Logged inFeb 04 2013 11:33 AM
+1Logged inFeb 02 2013 01:47 AM
+1Logged inJan 31 2013 12:57 PM
+1Logged inJan 29 2013 02:30 AM
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