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Member Since 04 Feb 2013
Offline Last Active Jun 06 2015 11:32 AM

Posts I've Made

In Topic: Free running physics

13 November 2014 - 11:14 PM

Hmm, this might help you:  http://www.gdcvault.com/play/1020583/Animation-Bootcamp-An-Indie-Approach


It's a talk from the guy who wrote Overgrowth, which has some similar elements with footplacement being dynamic.  It's not going to be quite that great at explaining everything.  I recall another talk on the free running in assassin's creed, it wasn't huge on technical details: http://www.gamasutra.com/view/news/193015/Video_Improving_AI_in_Assassins_Creed_III_XCOM_Warframe.php

Thanks for the hints :)

In Topic: Sfml or Libgdx (C++ or Java)?

04 November 2014 - 10:07 AM

Save yourself an aneurysm, go with LibGDX it's a great framework.


Yup, it's true, LibGDX is framework designed for game while SFML is more of Cross platform layer Abstraction API.

if you are going with LibGDX, you can jump stright to build your game, while if you're going from SFML it's not imposible to go stright to build your game but you would end up to create your own framework above the SFML if you want the code looks prettier and optimized :)

In Topic: Building a Portfolio as a writer

04 November 2014 - 06:50 AM

Yeah, I'm looking for solo projects I can complete to show off that 1. I can write 2. I can design 3. I can complete projects. My only concern is my lack of artistic ability; I don't want to be written off because the game is a visual mess.
So what are some kinds of projects/genres I can tackle where the graphics matter less, and I can emphasize writing and design?

Do you know sanctuaryRPG ? it's text based RPG and if you know how to coding, i think you may be able to do that

In Topic: Building a Portfolio as a writer

03 November 2014 - 12:58 AM

Yeah, that's basically what I'm looking to do, but I'm wondering what kind of projects work best to show off writing - particularly since it's just me and I'm not really able to create art assets.

SInce your ability is story writing, maybe game with lot of story element like RPG or Adventure may be good for you.




I'm a writer. I've written and sold fiction. I'm looking for projects that show off my ability to tell a story, both through dialog and through events, ideally.

i'm a programmer and If you're really looking for hobbyist projects, maybe we can collaborate smile.png
Well it's not a fiction game, but if you really want to write story for fiction game, may be you could post in classifield smile.png

EDIT: If you have heard project called Age of Aincrad, maybe you can try to post in their forum and maybe they will give you a chance, good luck :)

In Topic: controlling chipmunk joints

02 July 2014 - 08:00 PM

Hi BeerNutts,

Thanks for reply, i already doing some experiment and i found the solution :)

The solution is just combine some joint together, for example if you have ChipmunkPivotJoint and you want to limit it's rotation, just add ChipmunkRotaryLimitJoint to the same body, and also if you want the joint to have motor then add ChipmunkSimpleMotor.