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T8TRG8TR

Member Since 04 Feb 2013
Offline Last Active Feb 12 2013 11:19 AM

Posts I've Made

In Topic: Computer Science vs CS w/ concentration in game development major?

05 February 2013 - 08:16 PM

If you want safety and security, go for the non-game option.

If your heart would rather take the game courses, take the game option.

 

My heart is leaning towards the game courses, because I know I'd love every second of it and it would motivate me to go above and beyond on my final projects.

My brain is telling me I should go the safe route.  Would the game concentration really hurt my chances of getting a non-gaming job?


In Topic: Computer Science vs CS w/ concentration in game development major?

05 February 2013 - 08:13 PM

The difference between the two would be in my junior senior year I would have the choice between Digital Systems Interfacing/Internet Protocols/Graph Theory/etc (normal CS) vs Intro to AI/Human-Computer Interaction/etc (game design).

Honestly, the CS-track courses will probably have more value in the long run. They aren't going to be able to cram a whole lot of content into an intro AI course, and the human interaction and design stuff is all easy to pick up on the side.

Graph theory and networking, however, will help you out everywhere.

 

I've been looking at what classes I can take, and I could actually take several gaming-related classes with the normal CSC degree.  They were:

Game Engine Foundations

Advanced Computer Game Projects

Building Game AI

 

I think I may plan on going this route for now.  

 

Also, we have a program that allows me to get my CSC undergrad + masters in 5 years.  Would a masters be useful?

 

I know I'm planning really far ahead here but it's nice to have a good idea of what I'll be doing over the next few years.


In Topic: Computer Science vs CS w/ concentration in game development major?

05 February 2013 - 05:26 PM

I am not in the games industry but...

 

I would say you should take a hard look at exactly what the differences will be in the classes taken in each case.  Go with the ones where you believe the content you'll be learning would be more suited to a university setting.  In my own degree program, I'm rather glad I took some of the more advanced compiler design and language design classes, not because I need that knowledge a lot, but because I probably never would have gotten it outside of university, whereas most of the game design stuff I was able to teach myself outside of school without too much trouble.

 

I could be wrong, but I don't believe the choice you make will directly effect your ability to get a job in either direction.

That's a good point

 

To clear things up, all the core classes, including advanced level classes, are mostly the same either way.  The difference between the two would be in my junior senior year I would have the choice between Digital Systems Interfacing/Internet Protocols/Graph Theory/etc (normal CS) vs Intro to AI/Human-Computer Interaction/etc (game design).


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