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MichaelNIII

Member Since 10 Feb 2013
Offline Last Active May 30 2013 10:46 AM

Reputation Earned

RepItemWhen
+1Logged inMay 20 2013 11:29 PM
-1Voted down Damage types and melee weapon damage calculations for multiple genres. Feedback welcome.May 20 2013 04:44 PM
+1Logged inMay 20 2013 04:13 PM
+1Logged inMay 15 2013 03:56 PM
+1Logged inMay 14 2013 04:29 PM
+3'Communication' in a 4X gameMay 07 2013 11:56 PM
+33D object on top of 2D Sprite/GUIMay 06 2013 07:01 AM
-3Damage types and melee weapon damage calculations for multiple genres. Feedback welcome.May 05 2013 04:19 PM
+3Can shaders apply to specific polygons?May 05 2013 04:12 PM
+1Logged inMay 05 2013 03:07 PM
+3Shadow map surface aspect ratio ?May 05 2013 11:39 AM
+3'Communication' in a 4X gameMay 05 2013 11:16 AM
+3Can shaders apply to specific polygons?May 05 2013 10:46 AM
+3'Communication' in a 4X gameMay 05 2013 08:59 AM
+3Damage types and melee weapon damage calculations for multiple genres. Feedback welcome.May 05 2013 04:28 AM
+1Logged inMay 01 2013 05:29 PM
+1Logged inApr 29 2013 04:33 PM
+3Reason for TPV + a gameplay mechanicApr 28 2013 05:46 PM
+3Lack of creativity in so many games - endless killingApr 14 2013 09:53 AM
+3My dream mmoApr 07 2013 07:12 PM
+3Easter EggsApr 03 2013 03:16 AM
+3Easter EggsApr 02 2013 08:01 AM
+3How to create a more efficient Health System for my characterMar 28 2013 07:27 AM
+3How to create a more efficient Health System for my characterMar 28 2013 04:32 AM
+3How to create a more efficient Health System for my characterMar 27 2013 11:57 PM
+3How to find visible tiles using a perspective projection?Mar 27 2013 05:29 PM
+1Logged inMar 26 2013 05:44 PM
+3skyline mappingMar 20 2013 11:53 PM
+1Logged inMar 20 2013 08:34 PM
+33D BoundariesMar 11 2013 09:21 PM
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