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Member Since 12 Feb 2013
Offline Last Active Mar 14 2013 08:13 AM

Posts I've Made

In Topic: Which platform should I use to write a game engine for multi platforms

12 February 2013 - 03:26 PM

If you're happy working in C/C++ then the Marmalade SDK is a good option.  It lets you write a single code base that can then target iOS, Android and BlackBerry (certainly Playbook and I believe BB10 too, or at least soon).  Windows Phone 8 support has also been promised to arrive shortly.


Note that it isn't free however (although a free trial is available).


Check out http://www.madewithmarmalade.com for more information and if you think it looks like it will suit your needs then (shameless plug alert!) you could also pick up a copy of the book I wrote that shows you how to get to grips with Marmalade - http://www.packtpub.com/marmalade-sdk-mobile-game-development-essentials/book