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Member Since 13 Feb 2013
Offline Last Active Oct 05 2015 05:31 PM

Topics I've Started

Modern Point and Click engines

12 September 2014 - 06:26 PM

Are there any modern point and click engines with actually modern features? I've tried Adventure Game Studio but it has limitations of an engine form the 90's. Are there any that have SVG graphics and preferably Python, JavaScript, or Lua scripting?

Controllers with tilt sensors other than DualShock 3-4

11 August 2014 - 01:57 PM

I've been wanting to try out designing using tilt sensing and was wondering what controller support it beside the PlayStation 3 and 4 and Wii controllers. I would prefer something that is UHID compatible and more complex than the Wiimote.

Using ctypes without prefixes

29 May 2014 - 12:42 PM

If you import a module in Python like this:

from module import *

You don't need to prefix functions, classes, and etc. from that class with the module's name. Is there a way to use ctypes so you don't need to prefix objects from the C library you imported with the name of the library.

Controversial or Propaganda Games

13 May 2014 - 07:08 PM

I'm planning on making a web video series where I review controversial games and propaganda games. I would like some sugestions. I don't want any games that already have tons of stuff written about them and that most people have played, so don't suggest something like DOOM or GTA.


So far I have:


America's Army

Soldier of Fortune

Night Trap



Ethnic Cleansing


JFK: Reloaded

Dead or Alive: Xtreme Beach Volleyball

Super Columbine RPG

ZOG's Nightmare

Computer Input Standards

21 April 2014 - 08:23 PM

What are the names of standards for common input devices like keyboards and mice. Also, are there any standards for less common input devices like PC game controllers and graphics tablets?