Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 15 Feb 2013
Offline Last Active Feb 02 2014 05:11 PM

Posts I've Made

In Topic: A Dream of breaking in as a developer - Looking to build a team

17 February 2013 - 12:39 PM

If your looking to build a team i would be interested seeing where this would be going i have the same aspirations as you to be honest. 


If you are interested email me:







In Topic: C++ & OpenGL for 3d game engine

15 February 2013 - 08:57 PM

You may find this a good tip.


But yes, for graphics programming, go with C++ and OpenGL. Python and PyOpenGL may be a good alternative if you're not a strong programmer yet.


If you have a compiler, most come with GL headers (or possibly in a fairly accessible download).


My recommendation is to start making a simple OpenGL application. At the risk of self-promotion, my Introduction to OpenGL Programming covers the basics of making a working cross-platform OpenGL 2 program (using SDL as a backend). It's about 100 lines long (mostly comments) and is intended exactly for people needing to get started with a minimum of fuss.


Ok thanks alot for your help i will look into this and ye i was looking into SDL earlier today