hi all, so i have followed a tutorial and made a basic space shooter but now i trying to go from scratch so i can fully understand each aspect .
i understand in the main class you create a enum for each of the scenes in the game, i have it so when i click a on my controller it switched from one to another, the next step is to get my simple characterand background to be drawn onto screen and then i will understand most of the rest until later stages,for now i have just made the background for the action scene drawn within the main class but i know its not correct way to draw every aspect of the action scene and to keep the updates in main class either? .
if someone can look at my main game class and then i will include the action scene code where i want to have the background,character,enemies tiles maps etc and just to to guide me to where to command the action scene draw, update methods etc?
thanks
Main Game Class
}
Action Scene Code
}
ps. this is just my remake of the game heli attack so please dont tell me i am using an original name its purely for personal use and teaching
thanks
if any other code is needed please let me know thanks
ps. this is my first post on here but im hoping to make more posts on here i have been a guestie for a while now ![]()

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