Just an FYI, Monogame is the Framework, you still use VC#, and both Monogame and XNA 4 can be installed and developed with VS 2012.
You're right, my bad - I didn't make myself clear:
Will check out mono/monogame today and stick to it,
What I meant was using Monogame along with mono and monodevelop - thought that was worth a try.
But you got me interested in this whole VS2012 thing, I heard you can use XNA 4.0 with VS2012, but so far I've seen people recommending sticking to VS2010. What is your opinion? I know I can (go with VS2012) but the question is: should I?