Unless you're making a text-only game, you'll need to apply some form of Newtonian physics to pretty much every action that occurs on the screen. Computer and video games apply the laws of physics so that objects "behave" as they do in the normal world. This means that programmers need to know the physical science equations to apply them accurately and ap...
Marc MencherMember Since 01 Mar 2013
Offline Last Active Apr 03 2013 05:33 PM
CEO and co-founder of GameRecruiter, premier agency in games; frequent speaker on game career development and team management.
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