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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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Knockback

Member Since 02 Mar 2013
Offline Last Active May 06 2013 01:38 PM

Topics I've Started

2D Libs/OpenGL Question

18 March 2013 - 09:54 PM

I was just wondering what would be the best library/set of libraries for 2D game development on Mac, or if it's best to just use OpenGL? I mean, I've hunted the net a lot lately, and all I've come up with is using SFML in conjunction with OpenGL, but SFML isn't exactly the easiest to install for library use.

 

Something compatible with Xcode 4 could be fantastic. I'd also be happy if someone could point to a OpenGL/GLUT/Something tutorial, aimed for Mac developers.

 

Thanks! :)


Tuts for Beginning OpenGL/C++ 2D Game Programming?

02 March 2013 - 06:47 PM

I was wondering if anyone knew any good, recent OpenGL/GLUT C++ tutorials for 2D work, such as drawing text and sprites and etc... I've looked around a lot on Google and stuff, but I haven't found anything worthwhile so far.

 

Currently, I can making a window and draw a rectangle, but placing it specifically is still beyond me.

 

Any help?


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