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Member Since 03 Mar 2013
Offline Last Active Mar 26 2013 09:29 AM

Posts I've Made

In Topic: Game Assets Sizing

03 March 2013 - 11:25 AM

Okay thanks for your help that's made it a little more clearer to understand, you see i come from a engineering background i design engines and parts in 3D modeling software, and this project has just been a little hobby for me. I'm use to designing things with very accurate measurements and i didn't think the step from that to this would be so great. 


So from what your saying am i right in understanding that the game engine (which ever i choose) will also have this unit to real world scale then also. If that's the case would it be best to find out that scaling first then apply it into the models that i'm going to create, does that make sense?