Jump to content

  • Log In with Google      Sign In   
  • Create Account

FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


Adorn

Member Since 04 Mar 2013
Offline Last Active Jul 28 2013 10:26 PM

Posts I've Made

In Topic: Stars coming out of screen.. will only texture mapping do..?

04 March 2013 - 10:32 PM

Yes.. Something very similar to this. But you see, in this video, when stars are very near to viewer, it looks like a small line.

 

By realistic, I meant

1. A star should have shininess from the time enters into viewing volume till it leaves viewing volume

2. Perspective Projection

3. actual feel of "Viewer" is travelling in the space.

 

So can anyone give me link some code.. as I stated earlier, I am able to imagine what I want to do.. but I'm not being able to map it into some code.

 

What I have tried tilln now is ==> applying stars images to cubemap. But it looks as if its an image..like corners are present..


PARTNERS