Yes.. Something very similar to this. But you see, in this video, when stars are very near to viewer, it looks like a small line.
By realistic, I meant
1. A star should have shininess from the time enters into viewing volume till it leaves viewing volume
2. Perspective Projection
3. actual feel of "Viewer" is travelling in the space.
So can anyone give me link some code.. as I stated earlier, I am able to imagine what I want to do.. but I'm not being able to map it into some code.
What I have tried tilln now is ==> applying stars images to cubemap. But it looks as if its an image..like corners are present..

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