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Member Since 04 Mar 2013
Offline Last Active Jul 28 2013 10:26 PM

Topics I've Started

Stars coming out of screen.. will only texture mapping do..?

04 March 2013 - 08:14 AM

I am pretty new to Graphics Programming. I am currently using OpenGL. I have got some hands-on in last few days. I have knowledge of Texture Mapping, Cubemap, Multitexturing. But somehow I am not able to bridge the gap between my understanding and actual coding

What I am trying to do is create a demo of a stars coming out of screen. It should look realistic.

Now, my questions are:
1. Is Cubemap capable of doing this?
2. Do I need to write particle engine for this?(Really, don't want to at this stage)
3. This is kinda most needed for me. May I See some code..? In some tutorial / just code would also do.. but i think if its similar to my requirement then only it will Help