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Scouting Ninja

Member Since 04 Mar 2013
Offline Last Active Today, 03:11 PM

Posts I've Made

In Topic: Help creating sprite sheet

17 May 2016 - 08:11 AM

I have never used Yoyo Games maker before but it's not possible for you to have the sprite rotate itself?

I also made a top-down view game before but I only needed to draw the character facing one direction and it rotates itself in the game.

I think rotating the sprite needs a licensed version of Game maker, it did back when I last used it.


Using sprite sheets is a cost heavy work around, you can also use code to rotate the sprites.

In Topic: Sticks

06 May 2016 - 09:13 AM

Strange, your past models looked better.


I think it's because in the past you expressed forms better. The mouth, it doesn't even have it's own shape it more of a blob attached to a blob.


In the Sketchfab display you fixed the model with some decent texturing, I really like the end result.



In production the end result would be all that matters, so you did good, however I have seen some better sculpts from you.

In Topic: How to avoid artifacts in character meshes?

06 May 2016 - 08:59 AM

Reminds me of a problem I had when I tried making my own engine.

In my experience it was that the engine couldn't read multiple weights from different bones.



The general problem is that your engine isn't reading the bone weights the same as Max.The common work around is to model the mesh so that it deforms better with automatic weights. 

I could try and explain it, but I am bad with words so check this instead: http://wiki.polycount.com/wiki/Limb_Topology


Also look at reel joints, you will notice that the joint and the fold don't sit directly behind each other.

In Topic: Game concept

11 April 2016 - 02:04 PM

Shooter McGuy is a grizzled veteran of the Ubiquitous Space Marines, Shooting Division. Aliens have invaded! Shooter must don his space suit and do what he does best in order to save the galaxy. After years in retirement he must attempt to match up at least 3 of the same color of gem in a row, in order to destroy those gems and make room for the ever-falling cascade of gems from above. He can destroy special gems in order to gain access to combos and score additional points.


I admit, I would play this.

In Topic: Game concept

11 April 2016 - 11:26 AM

To me it looks like a farming game, set on a distant world.