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Member Since 06 Mar 2013
Offline Last Active Oct 04 2014 01:53 PM

Topics I've Started

2D C++ Framework for Mobile and PC (free, open source)

06 March 2013 - 04:54 AM

Hi, I'm author of Oxygine.

Oxygine is 2D C++ Framework. It could be build on top of the SDL2.0 or Marmalade.

It is free and available under MIT license.

please check site: http://oxygine.org

You would find examples, demos and other helpful information


Key features:

  • Clear C++ API
  • OpenGLES rendering with batching. atlassing tools
  • SceneGraph similar to Flash
  • Tweens




here is small example of usage:

//create sprite and display it
spSprite sprite = new Sprite();

//run animation tween
sprite->addTween(TweenAnim(gameResources.getResAnim("anim2")), duration, loops));

//run position tween
sprite->addTween(Sprite::TweenPosition(x, y), duration, loops));

//handle events
sprite->addEventListener(TouchEvent::CLICK, CLOSURE(this, &someClass::onClick));

//short syntax example
sprite = initActor(new Sprite,
arg_resAnim = gameResources.getResAnim("plus"),
arg_scale = 0.5f,
arg_onClick = CLOSURE(this, &HUD::clicked),
arg_pos = Vector2(70, 55),
arg_attachTo = getRoot());