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Member Since 06 Mar 2013
Offline Last Active Mar 07 2013 05:46 AM

Topics I've Started

Vehicle Simulator - project

06 March 2013 - 12:59 PM



I started a project which is called u.t.s.*

Which means universal truck simulator.


But it should also be able to simulate other vehicle's.


I have some experience in programming  and modeling,but am not very skilled.


I dont have ambitions to code a selling game, this project is just on a amature basis.


I use the 3d gamestudio from Acknex, which use's a c like programming langueage.

I dont know that much about game engine's, but when i needed decide which one to use i chose this one. 

Maby at some point i run in to limitation's and have to switch to an other game engine, but for now it is what i stick too.



At the moment i am coding physics for a first vehicle, and try to decide how the code architecture is best suited for making the game/sim easy to mod and script. (i still have some confussion about what is possible with acknex in respect to scripting)


U.t.s is not going to be a game for selling, it's going to be more like an open sourge mod platform for vehicle fan's.


Here is the website homepage [w.i.p.] link:



I also setup a forum for developer's and content contributer's:




Any one who is a vehicle and specially industrial vehicle fan, can freely join and contribute.

But if u decide to contribut please use the forum to see what's already done, so we dont model stuff twice..


Some verry beta stuff:



For question's, pm me.

Iil be here on day bassis.





B-roads projects.