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PosthasteGames

Member Since 06 Mar 2013
Offline Last Active Jul 13 2013 02:31 PM

#5061479 What's the true worth of an initial game idea?

Posted by PosthasteGames on 13 May 2013 - 04:29 AM

i didnt bother reading the whole stuff until i raged down to write a reply and here it is:

 

I personaly think that what makes any film, book or game-idea be "worhty", have "dignity" and a right to be made is if the idea/story is original and anti-cliche. I think for amateurs today, the key to breaking into the industry isnt to make superb visuals (movies) and good gameplay (games), but good STORY!

Thats your way in. Because THAT, the STORY, is what critics today are so unhappy about today:

bad stories

 

my opinions are mine alone




#5040962 Would people enjoy a hardcore story-based strategy game?

Posted by PosthasteGames on 08 March 2013 - 03:44 PM

Every game is repetetive in some way, more or less. But one of the things you dont want to become repetetive is the things making you use your brain alot because that can become exhaustive. You woud also be doing the genre a service by adding a good story. Think about how awesome it woud be if your product got noticed for being a RTS game with strong, intriguing and good story!




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