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Member Since 10 Mar 2013
Offline Last Active Sep 13 2014 08:27 AM

#5158931 [Solved] Depth not working

Posted by bjornp on 07 June 2014 - 12:01 PM

Ok i found the problem. I was using the DirectX Toolkit to render text which disables the depthbuffer to do so, I just had to enable it again :)


D3DDeviceContext->OMSetDepthStencilState(pDSState, 1);