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mippy

Member Since 11 Mar 2013
Offline Last Active Oct 31 2014 12:28 AM

Posts I've Made

In Topic: Game Idea for a 2d platform game

09 February 2014 - 03:45 AM

Thats way too many assets for a 2-3 day game. Make a freefall game instead (parachute sort of thing), avoiding birds and stuff. Then you need to release the parachute in a timely manner. 


In Topic: Space RTS design quandary!

09 February 2014 - 03:42 AM

  • Limit travel to only be possible between planets. In order to move you need to control planets. 
  • Organize planets into networks, to travel you need the nodes. 
  • Add a political factor. Your ship functions without planets, but you can't win unless you control planets. This gives some flexibility: you can loose and then recover. This rubber-band mechanic would be similar to Halo (jump into battle, loose shield, take cover, wait for shild-reload). It's a fun pacing. 
  • Even if you don't need the planets, perhaps you don't want your enemies to take control of them. Then the enemies might build bases and restrict movement. Controlling planets would thus be a weed-control task.

In Topic: Twists on the Generic FPS genre

09 February 2014 - 03:30 AM

I think better AI could be one route. Then you could have more crowds and responsive environments. Or perhaps a squad for each player that follows them around on the battlefield, helping them out. 


In Topic: The functions on game scoring system

07 February 2014 - 01:55 AM

 

How does the score abstraction of "loot" fit into your taxonomy? Many games are built around using items as score. 

What do you meant by "loot"? Is that the meaning of the score which is used to represent an item?
Sorry for my bad English.

 

My understanding of your definition of a game-score is: a abstract or concrete metric within a game. 

 

I was missing items, such as gear and property (houses, decorations etc) in your list. Many players like to play game to get more items, or to get the best items. 

 

Perhaps a player's item is not abstract enough and could be described with the terms in your taxonomy. 


In Topic: The functions on game scoring system

07 February 2014 - 12:27 AM

How does the score abstraction of "loot" fit into your taxonomy? Many games are built around using items as score. 


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