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Member Since 11 Mar 2013
Offline Last Active Apr 28 2014 08:49 PM

Topics I've Started

Need advice for portfolio

17 March 2014 - 07:36 PM

Could you guys give my portfolio a look and give me some advice on what I could do to improve upon it?

The site is: http://www.ray-ngames.com/

Are there good c++ programming books for beginners?

01 May 2013 - 08:32 PM

I know the term "good" is subjective, so I figure I'll define it a bit: Good = clear, easy to read and understand with meticulous and detailed examples.


I've been wanting to learn to program in c++ for a while but I don't know where to start. I figured reading a few books and writing programs in c++ will help but I don't know what books are helpful to beginners of c++. I've had basic understanding of c, java, and c# from classes, but c++ isn't taught at my college.


If anyone was wondering, I do know about variables, functions, methods, object instantiation, loops (not so much as a game loop but I think I can pick up on it quick). Superclasses and subclasses still confuse me a bit but I'm hoping to work on it more over summer (in addition to my motion-capture internship). 

So are there any books that can teach me to program in C++ for video games?

Are we allowed to post portfolios for critiquing?

11 April 2013 - 01:52 PM

I'm close to graduating and I just finished making a portfolio containing the best school projects that I've worked on. Is it ok to post the link here so that people could critique it?

Need some advice and a bit of direction for a soon to be grad

12 March 2013 - 08:05 PM

Hello, this is the first time I'm posting on these forums and I was hoping to get some advice here. I'm close to graduating college soon and I have a  somewhat clear idea of where I'd like to end up though I have no clue how to reach the place where I'd like to be...


I've been studying as a game design student for 4 years now and I slowly figured out that I like to tweak numbers, test them out, tweak numbers again, and then test them out again. In short, anything that needs balancing/tuning seem to be something that I want to do.


I also found out I like to make levels and adding the smaller details to levels E.G: When making small dungeons in the Elder Scrolls creation kit, I tend to focus on the small details of a room to make it look lived in if there was a story to the dungeon.


Being so close to graduation, I know my chances of getting hired are near zero in a triple A environment, yet at the same time, being in a financial crisis where your parents are also depending on you to make some money to help them out (as soon as you graduate) puts a lot of unneeded pressure to "get that job." I know I should probably pick up a book on programming in C++ or C# (despite being a painfully slow and easily frustrated programmer), but I'm just, well, I guess you can say I'm befuddled.


Aside from trying to get hired, my other course of action is considering graduate school though responses from them are outright rejection.


I have no idea what to do next, can any of you experienced guys (gender neutral context) give me advice on what's a good next step?