I know the term "good" is subjective, so I figure I'll define it a bit: Good = clear, easy to read and understand with meticulous and detailed examples.
I've been wanting to learn to program in c++ for a while but I don't know where to start. I figured reading a few books and writing programs in c++ will help but I don't know what books are helpful to beginners of c++. I've had basic understanding of c, java, and c# from classes, but c++ isn't taught at my college.
If anyone was wondering, I do know about variables, functions, methods, object instantiation, loops (not so much as a game loop but I think I can pick up on it quick). Superclasses and subclasses still confuse me a bit but I'm hoping to work on it more over summer (in addition to my motion-capture internship).
So are there any books that can teach me to program in C++ for video games?