Jump to content

  • Log In with Google      Sign In   
  • Create Account


badchopsuey

Member Since 11 Mar 2013
Offline Last Active Mar 28 2013 03:41 PM

#5042145 Where should I start with game development?

Posted by badchopsuey on 11 March 2013 - 07:36 PM

I realise that this question has been asked and answered thousands of time, but please bear with me.

 

I am a painter, and I have been playing all types of games for years. Now I want to get my hands in the game development community

 

I have always wanted to write and illustrate my own graphic novels. But the comic book market continues to deteriate, while the gaming market continues to grow by the day. On Steam, anyone can submit a game to be "greenlit" and sold on Steam. which gave me the idea to make my first comic book as a game (a cheap one).

 

I am wanting to develop my first game to not be 3D, but a 2D, hand-painted, point and click story driven game. But I am not sure where to start. I do not know how to program. I know that you will likely tell me to just give up now (because programming is so essential to game dev), but I am not going to quite when I get started. I am stubborn but motivated.

 

I am not looking to start by learning something that will get me "interested" but will have to learn something entirely new to actually make a game. I want to be set for years.

 

So if I am should learn programming, which language should I learn? I want one that is on the easy side, but will not hinder my ability to make a game. Also I plan to teach my younger sister and two brothers programming so that they may get a good job one day.

 

And what engine should I use?

 

How would I make the sound for this game? Could it be bought?

 

Anything else that I should know?




PARTNERS