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Member Since 14 Mar 2013
Offline Last Active Sep 26 2013 05:39 AM

Topics I've Started

What render engine/framework to use for development and extension?

15 May 2013 - 01:25 AM

What render engine/framework would you recommend for developing your own rendering components?


My focus is on participating media rendering, like clouds and smoke. I would like to include my rendering modules in a general OpenGL rendering framework which ideally, but not necessarily provides simple terrain, ocean and vegetation rendering. I'm intending to you use it primarily for testing and development and not for developing a commercial product.


What rendering frameworks are there?


Which do provide easy ways to include own rendering modules/plugins?


I came about Houdini and Blender? Any experiences with those?


Thanks in advance!