I am making a 3D app in OpenGL. It just loads some textured primitives and moves around the scene. But it's purpose isn't important. I recently added a toolbar to the app, and when the app starts, the toolbar flashes for a split second and then disappears, but it still maintains all of it's functionality (if you click where one of the buttons should be, it will execute the function accordingly). I need to know how I can fix this.
JMinator31Member Since 15 Mar 2013
Offline Last Active Mar 13 2016 07:56 AM
- Group Members
- Active Posts 13
- Profile Views 2,261
- Submitted Links 0
- Member Title Member
- Age 17 years old
- Birthday March 2, 1999
Video games, Golf, Exercising, Action, Comedy, Action-Comedy, Movies, Programming, Technology.