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Dante12129

Member Since 15 Mar 2013
Offline Last Active Yesterday, 09:48 PM

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+1Logged inYesterday, 07:57 PM
+1Voted up Smooth Movement With Interpolation And All That StuffJul 21 2016 05:13 PM
+1Logged inJul 20 2016 11:02 PM
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+1Voted up Is C++11's library a magic bullet for ALL multicore/multithread programming?Jun 21 2016 11:01 PM
+1Voted up Whats the difference between static, inferred and dynamic typesJun 21 2016 11:01 PM
+1Voted up Microsoft Checked CJun 21 2016 10:58 PM
+1Voted up Microsoft Checked CJun 21 2016 10:57 PM
+1Voted up Microsoft Checked CJun 21 2016 10:53 PM
+1Voted up what means these error?Jun 21 2016 10:50 PM
+1Voted up what means these error?Jun 21 2016 10:50 PM
-1Voted down what means these error?Jun 21 2016 10:50 PM
+1Logged inJun 21 2016 10:03 PM
+1Voted up are vidgames disrespectful of player's time vs tabletop RPG's?Jun 17 2016 02:56 PM
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+1Logged inMay 29 2016 07:36 PM
+1Voted up how to chose open_gl libary?May 29 2016 04:26 PM
+1Logged inMay 29 2016 04:25 PM
+1Voted up Checking collisions of all entities in a 2D RPGMay 26 2016 01:50 AM
+1Voted up Fragment Shader HLSL vs GLSLMay 26 2016 01:49 AM
+1Logged inMay 26 2016 01:46 AM
+1Logged inMay 21 2016 07:12 PM
+1Voted up Determine what side of rectangle is hit by ballMay 21 2016 04:54 PM
+1Logged inMay 21 2016 04:03 PM
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