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Member Since 18 Mar 2013
Offline Last Active Oct 27 2014 01:40 AM

Posts I've Made

In Topic: DOOM announced! Will be revealed in QuakeCon 2014. Opinions?

11 June 2014 - 03:28 AM

Didnt they already remake DOOM with DOOM 3?

They did, but this is another reboot. You could say the same thing about the Wolfenstein games and Quake. I guess it's just how ID make their games smile.png


One thing I'm worried about is the crowd reactions. They're raving about it but at the same time most are still asking for Fallout 4, which IMO will come when it's done. A new DOOM game hasn't been made since more than a decade.

In Topic: So no one was impressed with E3?

11 June 2014 - 01:48 AM

Far Cry 4 seemed interesting and refreshing. That, and GTA V for PC are the two games I'm eagerly looking forward to!

In Topic: Your first completed game

09 June 2014 - 03:01 AM

My first fully finished game was an almost completely modified version of the bomb catcher game which I took from the book "Beginning game programming using DirectX".

It was made in DX9 and I modified the game to shoot the bombs instead of collecting them, and initially dubbed it "Bomb shooter" XD
I also added the explosion animations. Making this game taught me the difference between using PNG and BMP files and that programming the mouse isn't as simple as A-B-C XD

It also had variable difficulty. The more bombs you shoot, the more of them will appear at the same time!


In Topic: Including DirectX libraries

30 May 2014 - 12:48 PM

Use #pragma comment(lib,"lib_name")? Another way is to add the libraries in the linker options.

In Topic: The next Unreal Tournament is going to be a free, open-source game made in UE...

08 May 2014 - 03:30 PM


Darn. That means if I fork the repo, that'll be gone too? What a bummer -.-

Despite the erroneous title of this thread, UT will _not_ be open source. Any expectation to the contrary is unreal(istic). The Unreal source code is not free or open source; why would UT be?


I see what you did there ;)

Well I thought it is open source initially, until I found out about the UE subsciption. So In a way it's *open* source for those who *pay* them -.-

The EULA does say that once subscription is cancelled you can still use the code for the latest version at that particular time. So paying 20$ once and getting all the source sounds like a good idea.. but that still doesn't beat the thought of the game being open source all together.