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Nyphoon Games

Member Since 18 Mar 2013
Offline Last Active Aug 31 2014 05:32 AM

Posts I've Made

In Topic: Know a game developer without a degree?

30 April 2014 - 03:46 AM

I've been developing games for more than six years, but at 18 I'm only entering University. Let me know if you want any help! :)

In Topic: 2D Concept Art - Feedback Needed

23 January 2014 - 02:06 PM

For anyone interested about why I'm using minimalism, or about the game in general, I posted a dev blog post about the game. If you are only interested about the minimalism part, just skip to the appropriate section: http://nyphoon.com/winters-coming-announcement/

In Topic: 2D Concept Art - Feedback Needed

20 January 2014 - 12:35 PM

Hmm maybe you see it that way because the scene is rather bland, lacking any other props, having too much rock etc..., which won't be the case in the game. Later on tonight I'll be publishing a blog post explaining why minimalism is so important in this game, and I really think it's important within the game's scope it. Needlessly to say, I will be experimenting with some light texturing (maybe even some very light noise here and there could help in this case) later on.


Thanks a lot for your suggestions sunandshadow, I really value and appreciate them! :)

In Topic: 2D Concept Art - Feedback Needed

20 January 2014 - 06:25 AM

Oh sorry, I think I misunderstood you the first time! Firstly, regarding the white edges, they're barely visible as is. It's a 'glitch' or a mistake I made since the current engine supporting the concept art isn't anti-aliased yet.


Secondly, regarding your cool-warmth argument, I think I see what you mean, and I have to say I like your suggestion. Just one thing I tried to change - instead of making the foreground cooler and the background warmer, I inverted them. I left the foreground as is, and changed the color balance for the background to an orange-y hue. What do you think is the effect? Is it better, or worse? I personally like it. Even though it doesn't use the same palette, it's barely visible, and blends in really well, don't you think?








Also, thanks a lot for your help :)

In Topic: 2D Concept Art - Feedback Needed

20 January 2014 - 05:32 AM

I take you meant some kind of texture? In that case, don't you think that it would take away from the element of minimalism?


Don't take this the wrong way, of course, but I really want to stick to minimalism as I consider it to be an important factor.