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Weaksauce

Member Since 24 Mar 2013
Offline Last Active Apr 02 2013 03:41 PM

Posts I've Made

In Topic: Sound Engineering student/composer looking for constructive criticism.

28 March 2013 - 08:25 AM

In my ears, it still lacks the "Oomph" you're aiming for, though

 

I agree with you. But I played around with it a bit and I think it sounds good now https://soundcloud.com/weaksauce-3/extremely-juicy-audio

 

for a number of reasons, including sound choice, arrangement and overall suspense and dynamics.

 

how do I make it more gripping and dynamic? maybe change things up like tempo and more variation in the song? I'll have to look into look into the theory more, thanks for the advice.


In Topic: Sound Engineering student/composer looking for constructive criticism.

28 March 2013 - 07:39 AM

I think I have to nail this song! I'll try one last time.

 

I think what I'll do is just get a punchier drum sound. also, maybe play around a bit with the EQ on the drums instead of a full on low pass filter.

 

I was also thinking of adding a more high end sound.

 

thanks for the reply.


In Topic: Sound Engineering student/composer looking for constructive criticism.

27 March 2013 - 05:56 PM

Bigger drum sounds and lower synth volume.

 

Done: https://soundcloud.com/weaksauce-3/juicier-audio


In Topic: Sound Engineering student/composer looking for constructive criticism.

25 March 2013 - 11:05 PM

Okay, is this better? https://soundcloud.com/weaksauce-3/juicy-audio

 

it's a new track I made, not sure how much you guys are into rave though.

 

I used sidechaining to remove the squashiness after a drum note is played. (dunno how I managed to do it though, just twisted some knobs and mashed some buttons until it sounded good).

 

That would mean looking into how to use triplets, or shuffles effectively.

 

Sounds interesting, what exactly is a triplet and a shuffle?


In Topic: Sound Engineering student/composer looking for constructive criticism.

25 March 2013 - 08:28 PM

Thanks for the input Ollie.

 

I think I've figured out a solution to my compression problem: sidechaining. I didn't understand it at first but I've watched some tutorials and know what it's about now.

 

Working on a new track.


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