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Member Since 26 Mar 2013
Offline Last Active Jul 08 2013 10:02 PM

Topics I've Started

OpenGL won't render anything

25 April 2013 - 12:34 PM

I'm writing a basic OpenGL framework in C# and I've got a problem that is holding me for 3 days.


I've managed to create the window, OpenGL context and all necessary things using OpenTK.

I can also clear the screen using glClear/glClearColor, but I can't render anything.

As I'm using an OpenTK assembly built with DEBUG any OpenGL error that I could get would be catch by OpenTK and a exception would be thrown but there are no errors.


I've working on this for 3 days and I have no clue of what is the problem. If someone need any piece of code to help me, just ask.


Vertex Shader:



Fragment Shader:



Test Vertices:



This would be a closed source engine but I'm pushing the code on GitHub so someone could help: https://github.com/GreenBoxDevelopment/gb3d

Some important files: