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10 May 2013 - 01:49 AM
Do you have another ways? Thank you！
21 April 2013 - 07:57 PM
I guess you can use glGetTexImage to get the texture data and then create an appropriate OpenCV matrix and point it to the data retrieved from OpenGL.
Thank you. I will try it.
20 April 2013 - 06:59 AM
Can anyone tell me a way？
18 April 2013 - 09:14 PM
Anyone to answer me?
16 April 2013 - 07:56 PM
did you even tried googling it? I've found this, took me about 1 second...
Thanks. In china google is not so powerful.
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