im guessing this is section of you're GDD(design document)?
if it is, I would advise you to put the design as simple as possible, with as many words as possible (describing everything), remember, someone from outside should be able to read your GDD and visualise your game. I found it hard to follow what you where trying to describe.
Also I also like to categorise everything, so each detail of the game has it's own segment, this is useful if somebody doesn't know every single aspect about your game like you do.
For example you say:
If you roll 5....
I would say:
If you roll number 5 on a 6 sided dice (ranging from 1-6) [see dice]
The game will use 3 sets of dice, one of the die will have 6 sides ranging from 1-6 shaped like a cube, one die will have 4 sides, the different sides will have blue,red,yellow and green and the last die blah blah blah blah
(and I would go into even more detail, but it was just an example )
Facebook always gives me adverts for lingerie, its not my fault though I see *nice* pictures and I click, I don't mean to, its just an automatic response. God knows what facebook thinks they know about me :/