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CapoDaster

Member Since 02 Apr 2013
Offline Last Active Apr 23 2013 04:57 PM

Topics I've Started

Get VertexData of GluQuadric

19 April 2013 - 07:30 AM

Hi,

 can someone tell me how i get the vertexdata (and maybe texture and normals data) from a GluQuadric without actually drawing it?
I found out something like Glutesselation should work, but i dont understand it at all. This cant be so complicated now, so maybe someone knows a simple way?
thanks for help

 

CapoDaster


Form of GluQuadrics

03 April 2013 - 08:51 AM

Hey Guys,

i need to work with some Quadrics in OpenGL. I can draw some Zylinder with it ("gluCylinder"). But im still wondering what form they use?
Is is implicit, or parametric? For my work i need a Zylinder which is presented in both forms. Is it possible to change the used form?
And finally can i Access the used formula to get parameter?

Thanks for information and greetings.

CapoDaster


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