Jump to content
This is not recommended for shared computers
Sign in anonymously
Don't add me to the active users list
FREE SOFTWARE GIVEAWAY
We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.
Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!
05 April 2013 - 05:25 PM
project properties->build targets->objects output directory
specifying the path there fixes it ^.^
05 April 2013 - 05:19 PM
I put the dll's in what i had taken to be the active directory and ran the executable. The program ran so I guess that was the active directory.
Unfortunately that means I need to do something so codeblocks knows where to find the file. I've been messing around with directory settings but haven't figured it out yet.
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC