I have just started up in XNA and i am planning to build a 3D engine to fit multiple game genre's and i am wondering what's the licencing behind it? Can i setup a commercially sold game engine using it (Licence the engine to people) After i am finished. Obviously what i am providing is a engine with a toolset and features under XNA. Would this be allowed?
IreheartMember Since 05 Apr 2013
Offline Last Active Apr 12 2013 11:16 AM