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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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DJRM

Member Since 06 Apr 2013
Offline Last Active Feb 09 2014 01:43 AM

Topics I've Started

SFML 2.1

03 February 2014 - 07:55 AM

Hey guys, a question here... What can you say about SFML 2.1? Is it dependable and okay to use in games?


Texture Mapping

17 April 2013 - 02:39 AM

How do I display multiple textures? for example, I created to polygons, one for the Background Picture, and another one for the sprite. I am using SOIL (Simple OpenGL Image Library) to load png files into the textures, so far I am successful in displaying either one of the two textures, but how do I display them both? I uploaded my source code. Attached File  opengl_sample.txt   6.24KB   57 downloads Also, I do not know how to display the texture with the correct corresponding size with the png file, for example, the image file is 76 x 80, but when i display it it becomes so large. I need help, I am kinda noobish. sad.png


Backwards Compatibility

06 April 2013 - 10:34 AM

I made an openGL game using C++ (Win32). The version of my openGL is 1.4. My question is, will my game run on a PC with openGL version 4.3? Is there any backwads compatibility feature between different versions? Sorry for the questions, I am just a beginner. Please reply. Thanks.


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