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rasteron

Member Since 12 Apr 2013
Offline Last Active Jul 22 2014 04:04 PM

Posts I've Made

In Topic: Persistent Data/Database Interface

22 April 2013 - 08:42 PM

Ok no worries, thanks anyways. Yes, I'm currently in contact with him as I'm an active member of Urho3D groups forum. As I have mentioned, I'm new to creating wrappers yet alone integrating it both on engine and the scripting system (Angelscript) being used.

 

More power on this project.

 

Ron


In Topic: Persistent Data/Database Interface

18 April 2013 - 07:20 AM

Hi Andreas, yes I basically got a template but still new to the engine. Can you help? ;-) It's Urho3D, a nice lightweight engine. I know there are lots of discussion here at gamedev.


In Topic: Persistent Data/Database Interface

15 April 2013 - 09:31 PM

Hi Andreas,

 

Thanks for getting back. I like angelscript's syntax, like c/c++. Unfortunately, I'm still new to it and have no clue where to start or how it works, plus it's integrated tightly to the engine I'm using so creating some tests has been difficult.


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