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Member Since 22 Apr 2013
Offline Last Active May 24 2013 12:47 PM

Topics I've Started

Game programming vs. other programming occupations in the UK?

21 May 2013 - 06:53 PM

I am wondering which career path to choose, I'd preferably like a job which will involve lots of math & developing algorithms, game programming certainly has that, but I am worried about job hours and being taken advantage of, worried that companies may see me as a typical graduate fresh in the industry and will make me work 10 hours a day for much lower pay than other programming jobs, as I hear happens a lot in America, but I really have no idea what it's like here in the UK. Is it much different here? I am motivated and am willing to work hard, but not like that.

Also any info on the approximate salary of game programmers compared to other programmers would be helpful. smile.png


P.S. I've read lots of articles comparing software programming vs. game programming but it's always America or some other country. But the UK has different laws & regulations, i.e I can't imagine making a graduate work 12 hours a day with unpaid overtime would even be legal here.

Graph theory much use in game programming?

23 April 2013 - 01:56 PM

There's an option on my university course to study Graph theory next year, I am wondering how widely it is used in game programming and is it useful?



Thanks in advance for any replies! smile.png

Is UML worth learning for a beginner in OOP?

22 April 2013 - 09:18 PM

I only started learning OOP about a month ago. There's an option to model a system using UML and constraint diagrams next year at my university and am wondering if this will help me with OOP? I have read many opinions about the usefulness of UML in game-programming and it seems to be very hit and miss with people. But generally I understand that it's not useful in designing games, but is useful in communicating idea's with other programmers.


But that aside, do you think learning system modelling with UML will actually help to refine my concept and skills of OOP?  (even though there's no actual programming involved in this module)

Is fuzzy logic much use in programming game AI?

22 April 2013 - 09:05 PM

I've read a bit about fuzzy logic in the past few days and it's pretty darn hard to get your head around but i'm getting the hang of it now. And I'm already from a heavy math background at that. But I read an article earlier (here) which uses methods that has similar functionality to fuzzy logic, but seems a lot easier. Is there anything that fuzzy logic can handle which other methods cannot? I am wondering if it's worth studying it in depth (because there's an option to study it for my final year at university) or whether it's redundant in the game programming world, or is it simply criticized because it's hard for people to get their head around it compared to other similar methods out there?