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Member Since 29 Apr 2013
Offline Last Active Jun 19 2013 11:56 AM

Posts I've Made

In Topic: Game resolution

29 April 2013 - 04:08 PM

Hi Racoonacoon,


Thanks for the reply!


Yes, that's a problem, the mechanics must be the same and the user muyst see equally far at  high and low res.


Making sprites and images for all resolutions is not an option.


I think the first option is the best, the game should adapt the images to the user resolution, I'll try that!


May I do another question?


When game developers talk about a render target is something like LPDIRECT3DSURFACE9, Sprite and that sort of things?


Thanks again!