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lastuser

Member Since 29 Apr 2013
Offline Last Active Jun 19 2013 11:56 AM
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Posts I've Made

In Topic: Game resolution

29 April 2013 - 04:08 PM

Hi Racoonacoon,

 

Thanks for the reply!

 

Yes, that's a problem, the mechanics must be the same and the user muyst see equally far at  high and low res.

 

Making sprites and images for all resolutions is not an option.

 

I think the first option is the best, the game should adapt the images to the user resolution, I'll try that!

 

May I do another question?

 

When game developers talk about a render target is something like LPDIRECT3DSURFACE9, Sprite and that sort of things?

 

Thanks again!

 

LastUser


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