I'm currently about finishing the story and initial planning stages of an RTS game I plan to build over the next several years (With some help of course!).
I thought it would only be beneficial to get feedback from my peers to make the game just that much better. So, the question is, what makes an RTS game stand out to you?
SpedazzleMember Since 10 May 2013
Offline Last Active Nov 25 2013 08:33 PM