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Member Since 11 May 2013
Offline Last Active Aug 13 2014 05:44 PM

Posts I've Made

In Topic: I would like to know of your average score of your highest education level.

02 June 2014 - 06:35 PM

In my undergrad degree I got marks out of 20, where I guess I was averaging around a 17. But my post grad was a simple pass/fail. 

In Topic: Becoming a Level Designer

14 April 2014 - 04:01 PM

I miss the good old days when level design was all about placing large blocks (brushes) and slapping some textures on them.  Things are a little trickier now a days there you need to be filling your environments with pre built models. I'd say jump in the deep end and get unreal engine 4. one month subscription is $19 then you can cancel and keep using the tools. You can make some amazing environments in it, then as you get more advanced you can spice it up with all manner of particle and lighting effects, then you add layers of interactivity with blueprints. However you'll probably want to learn some low poly modelling too so you can make your own assets.

level design is awesomely rewarding when you complete something and other people can explore the wolds you've created. Good luck smile.png

In Topic: Competition to Steam?

14 April 2014 - 03:42 PM

What happened to star breeze's  platform? I presume it was bought up. Desura is good for super indie titles (with less emphasis on quality). But Steam has worked really hard for a Long time to be exactly what developers and consumers want it to be, I'd be amazed if anyone could top them in the next ten years.

In Topic: Proof of Concept

07 April 2014 - 12:22 PM

I think it's also traditional to pay the company based on them completing milestones. But if your design is untested, it may require a lot of testing and problem solving to get right and that should be accounted for in the planning stage, you can't ask for or expect miracles.

In Topic: What hardware do you use?

07 April 2014 - 12:16 PM

I also have a small render farm at work, it was only two 8core machines when I started, but every time a machine needs upgraded in the building I push for it to get a good CPU so it can be networked up at night and weekends. We have a couple of beefy machines for video editing so the last upgrade I got to put the old ones on the farm, made a huge difference.