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Member Since 13 May 2013
Offline Last Active Yesterday, 01:29 AM

#5153942 how to find specefic platforms sdk like p34 and xone?

Posted by on 16 May 2014 - 01:58 AM




These API's are not for the public , you have to apply as a registered developer.

Even Indie developers have to apply for that.

appart of that registered developers can't tell you whats in the SDK because of the NDA (non disclosure agreement).

When you are a registered developer you can get the API's for UE and Unity.



#5150733 Software for animating 2D Sprites

Posted by on 01 May 2014 - 07:03 AM



I use Adobe Flash Pro CS6.

Not sure if you can see multiple animations through multiple windows, you can try it out.

But what i do know you can make a Movieclip (sort of a layering) and hide the other animations and see your (walk animation)



#5150073 Game Team

Posted by on 28 April 2014 - 04:25 AM



Before you start a Dev team , you should have some knowledge of how you can develop an actual game.

It can take alot of time and can be difficult without having general knowledge of game development.


Practice more on game development and start later a dev team.




#5147822 What is the best 2D game API/Tool to use?

Posted by on 18 April 2014 - 12:17 AM



Exactly like what Jazonxyz said about your experiance about C++.

you said that you want to create a 2D mmo. it is possible but networking in C++ can be a real pain in the ass.

try higher level languages like C# (C# + XNA -> Monogame) has all the features you need to create a 2D game or try Haxe.

OpenGL and DirectX also can be done in C# (then it's called SharpDX/SlimDX and OpenTK).

To make it even simple try Unty3D it now has 2D support. 


You can try C++ why the hell not Use Direct3D(Direct2D if you are not create a Windows Store app) and OpenGL

If DirectX or OpenGL is a little difficult try SDL or SFML.



#5145338 How to make a Game Engine For Super Beginners?

Posted by on 08 April 2014 - 08:17 AM

Make Games,

Not Engines.



#5142786 Browser-Based Game: Best Language?

Posted by on 28 March 2014 - 02:13 AM



You can also use Haxe ofcourse.



#5138875 Making a 2D Game Engine questions! (Please Answer)

Posted by on 14 March 2014 - 02:15 AM

make games not engines

#5138413 No Low Level Programming is better ?, Please explain this then ?

Posted by on 12 March 2014 - 08:35 AM

low level optimalisations are bad.


no offence but you should go back to school or start over.

#5132280 new

Posted by on 18 February 2014 - 03:56 AM

Html is the easiest language


wow i really deny that try and make a Valid HTML page :P

#5132279 new

Posted by on 18 February 2014 - 03:55 AM



I recommend not to use C++. you can try why the hell not.

I recommend to use C# or any high level programming language.

You can also use Game Engines like Unity3D to create a mobile game for Windows Phone/iOS/Android.

And you can create a game for Mobile and Web by using AS3 or Haxe only Haxe is more powerfull.



#5131032 Searching for game engine

Posted by on 13 February 2014 - 07:55 AM

Blender, Irrlicht, Delta Engine

#5114275 Suggestion for a cross-platform C++ 3D game engine/framework

Posted by on 04 December 2013 - 04:32 AM

Delta Engine open source and cross platform. :D

#5109765 2D Windows 8.1 game development C++

Posted by on 16 November 2013 - 01:52 PM

Direct 3D

#5109453 Which is Best Zbrush or Blender?

Posted by on 15 November 2013 - 07:40 AM



i don't want to be rude but how old are you and ever heard of google?

here is a good tip before knowing what you want to do ,

do some research before asking a question,

that's what i also do :D





#5106196 Opengl ?.x and what Tutorial

Posted by on 01 November 2013 - 03:16 AM

it's better to know the some stuff first of OpenGL before going to 4.x.

buy a OpenGL book.