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Precision

Member Since 23 May 2013
Offline Last Active Jun 05 2013 01:42 AM

Posts I've Made

In Topic: Dynamic Bounding Box for Sprites in DX9 C++

24 May 2013 - 12:29 AM

Guys we found the problem.

 

Disabling the Menu bar at the top, and disabling the window bar ( Making the window a PoPup basically) Fixed the issue.

 

They were throwing off the onscreen values!


In Topic: Dynamic Bounding Box for Sprites in DX9 C++

23 May 2013 - 11:55 PM

Also, I'm new to the website, so hello!

 

If you need anymore code from me to help solve the problem, ask And I shall supply.


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