Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!

We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Member Since 30 May 2013
Offline Last Active Jun 04 2013 11:47 AM

Posts I've Made

In Topic: Engineer looking to expand into games.

31 May 2013 - 12:10 PM

Thank you for the advice so far.


I have started learning C# and XNA. It is similar enough to the laguage I already knew.


Gimp is the photoshop program I was talking about erlier so I will use that since I am familier with it.


I have Installed the following to see what I like best:




Autodesk motion builder(I'm not sure what this is for but I figuered I would check it out)



Also, I was wondering if there is any way I could use solidworks to build solid models and mate them together as a character(robotic) using their mate system as a way to control the movement. Then, import the file over to animation software.


My next question is similar to the last but with objects and landscapes, but not as solid models.