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CJThomas

Member Since 12 Jun 2013
Offline Last Active Jun 18 2015 06:22 PM

Posts I've Made

In Topic: Start with Aspect ratio or Resolution?

17 June 2015 - 09:54 PM

This the best you will be able to get.  No way to run at full screen inside the Unity editor. 


In Topic: Start with Aspect ratio or Resolution?

17 June 2015 - 07:29 PM

Try clicking the Maximize on play button and maximizing your Unity window.  Sorry am at work so can't check in Unity if this will work


In Topic: Start with Aspect ratio or Resolution?

17 June 2015 - 07:11 PM


also check this image, i put the resolution 1920x1080 but it shows different resolution

 

It is only showing a different resoution because you are viewing it in the editor.  If you run it outside of the editor it will use the set resolution.


In Topic: How load a 3d model with sharpdx

23 July 2014 - 12:58 AM

That error is becuase ShaderBytecode.CompileFromFile  can't find "MiniTr.fx".

you might need to move it into the working directory.


In Topic: Separating axis Theorem rotation issue

07 April 2014 - 06:35 PM


@CJThomas



It seems like you are doing vector normalization in your code. This isn't necessary and requires a lot of cpu time. Your code should work just fine even if you remove "A.Normalize();"

Thanks for the Tip.  I have removed that line and it works fine


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