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Prot

Member Since 05 Jul 2013
Offline Last Active Jul 22 2014 04:17 PM
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Viadukt Dev-Journal > (Dev: #3) A first look at "Purgatory"

Posted Prot on 29 July 2013 - 08:46 AM

Hello folks,

before I start presenting my newest accomplishements I want to thank Macoy Madson for his great article General Tips on the Process of Solo Game Development . The article helped me a lot and also showed me how change my approaches for the better.

What happened since my last entry.

As promised I sat down and created a whole new con...

Viadukt Dev-Journal > Dev: #2 (I do not quit. I just want clean solutions)

Posted Prot on 17 July 2013 - 08:33 AM

Hi there,

I have done some planning and coding for a while before my first post so this one was actually finished some weeks ago. Like I said I was gathering some ideas for a topdown shooter . So the first thing I did were some artworks if you can call them artworks. They looked like this:



What I needed first was a simple spritesheet for a character...

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